![]() ![]() The ten-part, 294-page campaign Nights of Payne Town.The 312-page character expansion and sourcebook Shadows & Showdowns.This new companion to our August 2021 City of Mist Essentials added recent sourcebooks and adventures for the City of Mist comic-book epic-myth neo-noir detective RPG from Son of Oak Studio about ordinary people with legendary powers in a mystery-shrouded metropolis. After what I think, is about 40% progress of the story and overall game, I can recommend this game as it has some unique elements for a visual novel, which you commonly don't find in such games and the overall feeling of the game, UI and music fits well with the environment and the story which it is trying to portray.Our City of Mist Unveiled Bundle offer ended on Novemat 11:00PM EST (GMT -05:00). At some point in the game, dragons take on an important role in your journeys and one must keep an eye out for the all the time. ![]() Every new city that you visit is packed with quests, riddles, puzzles and all sorts of other things to do. ![]() In this well written adventure you explore a world that is called Ocottera, you do this via your map. ![]() Wood is an important element in the game so you want to stack up on it, same goes for meat and health potions. The game sets you off in your home village and from where you start your exploring and ultimately where you start your journey. Rising Mist is a very good, text based, decision making, visual novel with elements of RPG. I would highly encourage others to stay away from this game.Īfter playing for some time I am confident in writing this review. After 4 attempts I realized this game wasn't worth my time nor my money. Meanwhile, I got over 12 successful attacks on the enemy and had only gotten him to 1/2 hp. On a failed block, he dishes roughly 1/3 my character's hp. He has 9 attack and 12 defense to my character's 12 attack and 15 defense. I didn't even make it past the first enemy. If you miss even 1 of the 4 icons (btw, the icons refresh to new ones every 6 seconds) then you automatically fail the turn and take damage. Unfortunately, 4 seconds are wasted waiting for the "it's your turn" banner to disappear from the center of your screen - so you really only have 26 seconds. You have 30 sec, per turn, to successfully pick 4. Combat is akin to the game "Memory" where you're trying to quickly (and carefully) pick the correct icon related to an action (attack, defend, etc). ![]()
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